← Ability library

Evasive Hunt
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 2 turnsPriority First
What it does
Self
- increase Speed by 25% for 1 turn, 2 attacks
- increase Damage by 50% for 2 turns, 4 attacks
- 100% chance to dodge 100% of damage for 1 turn, 2 attacks
Exact effect parameters
[
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "Speed",
"p": 2500000,
"c": true,
"eac": 2,
"d": 1,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "AttackPower",
"p": 5000000,
"c": false,
"eac": 4,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuDodDa",
"parameters": {
"$type": "BeEfDuDodDa, x",
"p": 10000000,
"pdr": 10000000,
"eac": 2,
"d": 1,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
}
]Who uses it
3 playable creatures in this snapshot.


