← Ability library

Roar
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 2 turnsPriority First
What it does
All opponents
- destroy shields
Lowest HP opponent
- bypass armor, attack 1x
All allies
- increase Damage by 50% for 3 turns, 2 attacks
Exact effect parameters
[
{
"type": "BeEfInDeShDa",
"parameters": {
"$type": "BeEfInDeShDa, x",
"tr": "None",
"tg": "Enemy",
"tc": 4,
"tlt": "Row",
"tli": 0,
"tlg": "Enemy"
}
},
{
"type": "BeDaBaDa",
"parameters": {
"$type": "BeDaBaDa, x",
"dt": "Normal",
"dm": 10000000,
"ach": false,
"sb": true,
"db": false,
"ttb": false,
"tr": "LowestHP",
"tg": "Enemy",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Enemy"
}
},
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "AttackPower",
"p": 5000000,
"c": false,
"eac": 2,
"d": 3,
"dho": "NONE",
"tr": "None",
"tg": "Ally",
"tc": 4,
"tlt": "Row",
"tli": 0,
"tlg": "Ally"
}
}
]Who uses it
2 playable creatures in this snapshot.

