← Ability library

Precise Group Counter
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 0 turnsPriority Normal
What it does
All opponents
- bypass dodge, attack 1x
Self
- increase Armor by 10% for 2 turns, 4 attacks
Exact effect parameters
[
{
"type": "BeDaBaDa",
"parameters": {
"$type": "BeDaBaDa, x",
"dt": "Normal",
"dm": 10000000,
"ach": false,
"sb": false,
"db": true,
"ttb": true,
"tr": "None",
"tg": "Enemy",
"tc": 4,
"tlt": "Row",
"tli": 0,
"tlg": "Enemy"
}
},
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "Armor",
"p": 1000000,
"c": true,
"eac": 4,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
}
]Who uses it
2 playable creatures in this snapshot.

