← Ability library

Alert Scatter

Targets, effects and timing from the game data.

Delay 0 turnsCooldown 2 turnsPriority First

What it does

Self

  • increase Speed by 33% for 2 turns, 4 attacks
  • 75% chance to dodge 66.7% of damage for 2 turns, 4 attacks

All allies

  • heal 66% of max HP
Exact effect parameters
[
  {
    "type": "BeEfDuBuDeDa",
    "parameters": {
      "$type": "BeEfDuBuDeDa, x",
      "aa": "Speed",
      "p": 3300000,
      "c": true,
      "eac": 4,
      "d": 2,
      "dho": "NONE",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeEfDuDodDa",
    "parameters": {
      "$type": "BeEfDuDodDa, x",
      "p": 7500000,
      "pdr": 6669998,
      "eac": 4,
      "d": 2,
      "dho": "NONE",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeHePeDa",
    "parameters": {
      "$type": "BeHePeDa, x",
      "p": 6600000,
      "pb": "TargetMaxHp",
      "dac": false,
      "ttb": true,
      "tr": "None",
      "tg": "Ally",
      "tc": 4,
      "tlt": "Row",
      "tli": 0,
      "tlg": "Ally"
    }
  }
]

Who uses it

2 playable creatures in this snapshot.