← Ability library

Alert Resilient Healing Strike
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 3 turnsPriority First
What it does
Self
- shield 50% for 1 turn, 2 attacks
- remove damage reduction
- heal 50% of max HP
Fastest opponent
- bypass dodge, attack 1x
Exact effect parameters
[
{
"type": "BeEfDuShDa",
"parameters": {
"$type": "BeEfDuShDa, x",
"slvl": 5000000,
"eac": 2,
"d": 1,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfInReDeDaDa",
"parameters": {
"$type": "BeEfInReDeDaDa, x",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeHePeDa",
"parameters": {
"$type": "BeHePeDa, x",
"p": 5000000,
"pb": "TargetMaxHp",
"dac": false,
"ttb": true,
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeDaBaDa",
"parameters": {
"$type": "BeDaBaDa, x",
"dt": "Normal",
"dm": 10000000,
"ach": false,
"sb": false,
"db": true,
"ttb": false,
"tr": "HighestSpeed",
"tg": "Enemy",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Enemy"
}
}
]Who uses it
2 playable creatures in this snapshot.

