← Ability library

Alert Resilient Healing Strike

Targets, effects and timing from the game data.

Delay 0 turnsCooldown 3 turnsPriority First

What it does

Self

  • shield 50% for 1 turn, 2 attacks
  • remove damage reduction
  • heal 50% of max HP

Fastest opponent

  • bypass dodge, attack 1x
Exact effect parameters
[
  {
    "type": "BeEfDuShDa",
    "parameters": {
      "$type": "BeEfDuShDa, x",
      "slvl": 5000000,
      "eac": 2,
      "d": 1,
      "dho": "NONE",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeEfInReDeDaDa",
    "parameters": {
      "$type": "BeEfInReDeDaDa, x",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeHePeDa",
    "parameters": {
      "$type": "BeHePeDa, x",
      "p": 5000000,
      "pb": "TargetMaxHp",
      "dac": false,
      "ttb": true,
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeDaBaDa",
    "parameters": {
      "$type": "BeDaBaDa, x",
      "dt": "Normal",
      "dm": 10000000,
      "ach": false,
      "sb": false,
      "db": true,
      "ttb": false,
      "tr": "HighestSpeed",
      "tg": "Enemy",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Enemy"
    }
  }
]

Who uses it

2 playable creatures in this snapshot.