← Ability library

Taunting Defense

Targets, effects and timing from the game data.

Delay 0 turnsCooldown 2 turnsPriority First

What it does

Self

  • shield 50% for 2 turns, 4 attacks
  • taunt for 1 turn
  • increase Armor by 50% for 2 turns, 4 attacks
Exact effect parameters
[
  {
    "type": "BeEfDuShDa",
    "parameters": {
      "$type": "BeEfDuShDa, x",
      "slvl": 5000000,
      "eac": 4,
      "d": 2,
      "dho": "NONE",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeEfDuTaDa",
    "parameters": {
      "$type": "BeEfDuTaDa, x",
      "eac": 0,
      "d": 1,
      "dho": "NONE",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeEfDuBuDeDa",
    "parameters": {
      "$type": "BeEfDuBuDeDa, x",
      "aa": "Armor",
      "p": 5000000,
      "c": false,
      "eac": 4,
      "d": 2,
      "dho": "NONE",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  }
]

Who uses it

2 playable creatures in this snapshot.