← Ability library

Swap in Dodging Recovery

Targets, effects and timing from the game data.

Delay 0 turnsCooldown 0 turnsPriority Normal

What it does

Self

  • 100% chance to dodge 67% of damage for 1 turn, 2 attacks
  • heal 1x damage
  • cannot swap for 2 turns
Exact effect parameters
[
  {
    "type": "BeEfDuDodDa",
    "parameters": {
      "$type": "BeEfDuDodDa, x",
      "p": 10000000,
      "pdr": 6700000,
      "eac": 2,
      "d": 1,
      "dho": "END_OF_THIS_TURN",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeHePeDa",
    "parameters": {
      "$type": "BeHePeDa, x",
      "p": 10000000,
      "pb": "HealerBuffedAttack",
      "dac": true,
      "ttb": false,
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeEfDuLoDa",
    "parameters": {
      "$type": "BeEfDuLoDa, x",
      "d": 2,
      "dho": "NONE",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  }
]

Who uses it

1 playable creatures in this snapshot.