← Ability library

Shielded Ferocity
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 0 turnsPriority Normal
What it does
Self
- increase Damage by 50% for 2 turns, 2 attacks
- shield 50% for 2 turns, 4 attacks
Exact effect parameters
[
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "AttackPower",
"p": 5000000,
"c": true,
"eac": 2,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuShDa",
"parameters": {
"$type": "BeEfDuShDa, x",
"slvl": 5000000,
"eac": 4,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
}
]Who uses it
1 playable creatures in this snapshot.
