← Ability library

Rejuvenate
Targets, effects and timing from the game data.
Delay 1 turnsCooldown 3 turnsPriority Normal
What it does
Self
- heal 100% of max HP
- cleanse all negative effects
Lowest HP opponent
- reduce Speed by 50% for 2 turns
Exact effect parameters
[
{
"type": "BeHePeDa",
"parameters": {
"$type": "BeHePeDa, x",
"p": 10000000,
"pb": "TargetMaxHp",
"dac": false,
"ttb": false,
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfInClDa",
"parameters": {
"$type": "BeEfInClDa, x",
"ce": "All",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "Speed",
"p": -5000000,
"c": false,
"eac": 0,
"d": 2,
"dho": "NONE",
"tr": "LowestHP",
"tg": "Enemy",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Enemy"
}
}
]Who uses it
1 playable creatures in this snapshot.
