← Ability library
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Piercing Counter Strike

Targets, effects and timing from the game data.

Delay 0 turnsCooldown 0 turnsPriority Normal

What it does

Self

  • increase Damage by 25% for 2 turns

Attacker

  • bypass armor, bypass dodge, attack 1x
Exact effect parameters
[
  {
    "type": "BeEfDuBuDeDa",
    "parameters": {
      "$type": "BeEfDuBuDeDa, x",
      "aa": "AttackPower",
      "p": 2500000,
      "c": true,
      "eac": 0,
      "d": 2,
      "dho": "NONE",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeDaBaDa",
    "parameters": {
      "$type": "BeDaBaDa, x",
      "dt": "Normal",
      "dm": 10000000,
      "ach": false,
      "sb": true,
      "db": true,
      "ttb": false,
      "tr": "None",
      "tg": "Contextual",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Contextual"
    }
  }
]

Who uses it

1 playable creatures in this snapshot.