← Ability library

Payback Rampage
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 2 turnsPriority Last
What it does
Highest HP opponent
- attack 2.5x
Self
- increase Armor by 50% for 2 turns, 4 attacks
- cleanse damage reduction
- heal 1x damage
- cannot swap for 1 turn
Exact effect parameters
[
{
"type": "BeDaBaDa",
"parameters": {
"$type": "BeDaBaDa, x",
"dt": "Normal",
"dm": 25000000,
"ach": false,
"sb": false,
"db": false,
"ttb": false,
"tr": "HighestHP",
"tg": "Enemy",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Enemy"
}
},
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "Armor",
"p": 5000000,
"c": false,
"eac": 4,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfInClDa",
"parameters": {
"$type": "BeEfInClDa, x",
"ce": "DebuffAttack",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeHePeDa",
"parameters": {
"$type": "BeHePeDa, x",
"p": 10000000,
"pb": "HealerBuffedAttack",
"dac": true,
"ttb": false,
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuLoDa",
"parameters": {
"$type": "BeEfDuLoDa, x",
"d": 1,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
}
]Who uses it
2 playable creatures in this snapshot.

