← Ability library
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On Escape Devouring Crush
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 0 turnsPriority Normal
What it does
Attacker
- destroy shields
Self
- increase Damage by 25% for 2 turns, 4 attacks
Attacker
- bypass armor, attack 1x, devour heal 100% over 2 turns
Exact effect parameters
[
{
"type": "BeEfInDeShDa",
"parameters": {
"$type": "BeEfInDeShDa, x",
"tr": "None",
"tg": "Contextual",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Contextual"
}
},
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "AttackPower",
"p": 2500000,
"c": true,
"eac": 4,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeDaMeDa",
"parameters": {
"$type": "BeDaMeDa, x",
"mp": 10000000,
"md": 2,
"dt": "Normal",
"dm": 10000000,
"ach": false,
"sb": true,
"db": false,
"ttb": false,
"tr": "None",
"tg": "Contextual",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Contextual"
}
}
]Who uses it
1 playable creatures in this snapshot.
