← Ability library

Lethal Rampage and Run
Targets, effects and timing from the game data.
Delay 2 turnsCooldown 2 turnsPriority Normal
What it does
Highest damage opponent
- destroy shields
Attacker
- bypass armor, attack 2x
- damage over time 33.41% per turn for 2 turns
Self
- swap out
Exact effect parameters
[
{
"type": "BeEfInDeShDa",
"parameters": {
"$type": "BeEfInDeShDa, x",
"tr": "HighestDamage",
"tg": "Enemy",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Enemy"
}
},
{
"type": "BeDaBaDa",
"parameters": {
"$type": "BeDaBaDa, x",
"dt": "Normal",
"dm": 20000000,
"ach": false,
"sb": true,
"db": false,
"ttb": false,
"tr": "None",
"tg": "Contextual",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Contextual"
}
},
{
"type": "BeEfDuDoDa",
"parameters": {
"$type": "BeEfDuDoDa, x",
"ppt": 3341000,
"w": 0,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Contextual",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Contextual"
}
},
{
"type": "BeEfInReHaFoSwDa",
"parameters": {
"$type": "BeEfInReHaFoSwDa, x",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
}
]Who uses it
1 playable creatures in this snapshot.
