← Ability library

Lethal Rampage and Run

Targets, effects and timing from the game data.

Delay 2 turnsCooldown 2 turnsPriority Normal

What it does

Highest damage opponent

  • destroy shields

Attacker

  • bypass armor, attack 2x
  • damage over time 33.41% per turn for 2 turns

Self

  • swap out
Exact effect parameters
[
  {
    "type": "BeEfInDeShDa",
    "parameters": {
      "$type": "BeEfInDeShDa, x",
      "tr": "HighestDamage",
      "tg": "Enemy",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Enemy"
    }
  },
  {
    "type": "BeDaBaDa",
    "parameters": {
      "$type": "BeDaBaDa, x",
      "dt": "Normal",
      "dm": 20000000,
      "ach": false,
      "sb": true,
      "db": false,
      "ttb": false,
      "tr": "None",
      "tg": "Contextual",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Contextual"
    }
  },
  {
    "type": "BeEfDuDoDa",
    "parameters": {
      "$type": "BeEfDuDoDa, x",
      "ppt": 3341000,
      "w": 0,
      "d": 2,
      "dho": "NONE",
      "tr": "None",
      "tg": "Contextual",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Contextual"
    }
  },
  {
    "type": "BeEfInReHaFoSwDa",
    "parameters": {
      "$type": "BeEfInReHaFoSwDa, x",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  }
]

Who uses it

1 playable creatures in this snapshot.