← Ability library

Group Takedown
Targets, effects and timing from the game data.
Delay 1 turnsCooldown 2 turnsPriority First
What it does
All allies
- remove damage reduction
- cleanse crit reduction
- increase Damage by 50% for 2 turns, 1 attack
Exact effect parameters
[
{
"type": "BeEfInReDeDaDa",
"parameters": {
"$type": "BeEfInReDeDaDa, x",
"tr": "None",
"tg": "Ally",
"tc": 4,
"tlt": "Row",
"tli": 0,
"tlg": "Ally"
}
},
{
"type": "BeEfInClDa",
"parameters": {
"$type": "BeEfInClDa, x",
"ce": "DebuffCrit",
"tr": "None",
"tg": "Ally",
"tc": 4,
"tlt": "Row",
"tli": 0,
"tlg": "Ally"
}
},
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "AttackPower",
"p": 5000000,
"c": false,
"eac": 1,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Ally",
"tc": 4,
"tlt": "Row",
"tli": 0,
"tlg": "Ally"
}
}
]Who uses it
1 playable creatures in this snapshot.
