← Ability library

Group Critical Wounding Impact

Targets, effects and timing from the game data.

Delay 0 turnsCooldown 1 turnsPriority Normal

What it does

Self

  • increase Crit Chance by 50% for 2 turns, 2 attacks

All opponents

  • attack 1.5x
  • damage over time 25% per turn for 2 turns
Exact effect parameters
[
  {
    "type": "BeEfDuBuDeDa",
    "parameters": {
      "$type": "BeEfDuBuDeDa, x",
      "aa": "CriticalHitChance",
      "p": 5000000,
      "c": false,
      "eac": 2,
      "d": 2,
      "dho": "NONE",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeDaBaDa",
    "parameters": {
      "$type": "BeDaBaDa, x",
      "dt": "Normal",
      "dm": 15000000,
      "ach": false,
      "sb": false,
      "db": false,
      "ttb": true,
      "tr": "None",
      "tg": "Enemy",
      "tc": 4,
      "tlt": "Row",
      "tli": 0,
      "tlg": "Enemy"
    }
  },
  {
    "type": "BeEfDuDoDa",
    "parameters": {
      "$type": "BeEfDuDoDa, x",
      "ppt": 2500000,
      "w": 0,
      "d": 2,
      "dho": "NONE",
      "tr": "None",
      "tg": "Enemy",
      "tc": 4,
      "tlt": "Row",
      "tli": 0,
      "tlg": "Enemy"
    }
  }
]

Who uses it

1 playable creatures in this snapshot.