← Ability library

Ferocious Defense
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 3 turnsPriority First
What it does
Self
- increase Damage by 50% for 3 turns, 6 attacks
- shield 50% for 2 turns, 4 attacks
Highest HP opponent
- damage over time 33% per turn for 2 turns
Exact effect parameters
[
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "AttackPower",
"p": 5000000,
"c": false,
"eac": 6,
"d": 3,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuShDa",
"parameters": {
"$type": "BeEfDuShDa, x",
"slvl": 5000000,
"eac": 4,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuDoDa",
"parameters": {
"$type": "BeEfDuDoDa, x",
"ppt": 3300000,
"w": 0,
"d": 2,
"dho": "NONE",
"tr": "HighestHP",
"tg": "Enemy",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Enemy"
}
}
]Who uses it
1 playable creatures in this snapshot.
