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Dazing Flight and Run

Targets, effects and timing from the game data.

Delay 0 turnsCooldown 2 turnsPriority Normal

What it does

Lowest HP opponent

  • daze 100% for 1 turn
  • bypass dodge, attack 1.75x

Self

  • 100% chance to dodge 67% of damage for 2 turns, 4 attacks
  • swap out
Exact effect parameters
[
  {
    "type": "BeEfDuDzeDa",
    "parameters": {
      "$type": "BeEfDuDzeDa, x",
      "p": 10000000,
      "rocd": false,
      "eavc": 0,
      "d": 1,
      "dho": "NONE",
      "tr": "LowestHP",
      "tg": "Enemy",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeDaBaDa",
    "parameters": {
      "$type": "BeDaBaDa, x",
      "dt": "Normal",
      "dm": 17500000,
      "ach": false,
      "sb": false,
      "db": true,
      "ttb": false,
      "tr": "LowestHP",
      "tg": "Enemy",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Enemy"
    }
  },
  {
    "type": "BeEfDuDodDa",
    "parameters": {
      "$type": "BeEfDuDodDa, x",
      "p": 10000000,
      "pdr": 6700000,
      "eac": 4,
      "d": 2,
      "dho": "NONE",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeEfInReHaFoSwDa",
    "parameters": {
      "$type": "BeEfInReHaFoSwDa, x",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  }
]

Who uses it

1 playable creatures in this snapshot.