← Ability library

Counter Vulnerability

Targets, effects and timing from the game data.

Delay 0 turnsCooldown 0 turnsPriority Normal

What it does

Attacker

  • attack 0.5x

Highest HP opponent

  • vulnerable 50% for 2 turns, 1 attack
Exact effect parameters
[
  {
    "type": "BeDaBaDa",
    "parameters": {
      "$type": "BeDaBaDa, x",
      "dt": "Normal",
      "dm": 5000000,
      "ach": false,
      "sb": false,
      "db": false,
      "ttb": false,
      "tr": "None",
      "tg": "Contextual",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Contextual"
    }
  },
  {
    "type": "BeEfDuVuDa",
    "parameters": {
      "$type": "BeEfDuVuDa, x",
      "vuln": 5000000,
      "eac": 1,
      "d": 2,
      "dho": "NONE",
      "tr": "HighestHP",
      "tg": "Enemy",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Enemy"
    }
  }
]

Who uses it

1 playable creatures in this snapshot.