← Ability library

Counter Vulnerability
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 0 turnsPriority Normal
What it does
Attacker
- attack 0.5x
Highest HP opponent
- vulnerable 50% for 2 turns, 1 attack
Exact effect parameters
[
{
"type": "BeDaBaDa",
"parameters": {
"$type": "BeDaBaDa, x",
"dt": "Normal",
"dm": 5000000,
"ach": false,
"sb": false,
"db": false,
"ttb": false,
"tr": "None",
"tg": "Contextual",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Contextual"
}
},
{
"type": "BeEfDuVuDa",
"parameters": {
"$type": "BeEfDuVuDa, x",
"vuln": 5000000,
"eac": 1,
"d": 2,
"dho": "NONE",
"tr": "HighestHP",
"tg": "Enemy",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Enemy"
}
}
]Who uses it
1 playable creatures in this snapshot.
