← Ability library

Bait
Target highest damage: after receiving and surviving damage, reduce damage 25% 1 attack, 1 turn. Self: increase damage 25% 1 attack, 1 turn.
Delay 0 turnsCooldown 0 turnsPriority Normal
What it does
Self
- increase Damage by 25% for 1 turn, 1 attack
Attacker
- reduce Damage by 25% for 1 turn, 1 attack
Exact effect parameters
[
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "AttackPower",
"p": 2500000,
"c": true,
"eac": 1,
"d": 1,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "AttackPower",
"p": -2500000,
"c": false,
"eac": 1,
"d": 1,
"dho": "NONE",
"tr": "None",
"tg": "Contextual",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Contextual"
}
}
]Who uses it
1 playable creatures in this snapshot.
