← Ability library

Alert Shrieking Dodge
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 2 turnsPriority Normal
What it does
Self
- 100% chance to dodge 67% of damage for 2 turns, 4 attacks
- increase Damage by 25% for 2 turns, 4 attacks
Highest damage opponent
- bypass dodge, attack 1.5x
Exact effect parameters
[
{
"type": "BeEfDuDodDa",
"parameters": {
"$type": "BeEfDuDodDa, x",
"p": 10000000,
"pdr": 6700000,
"eac": 4,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "AttackPower",
"p": 2500000,
"c": true,
"eac": 4,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeDaBaDa",
"parameters": {
"$type": "BeDaBaDa, x",
"dt": "Normal",
"dm": 15000000,
"ach": false,
"sb": false,
"db": true,
"ttb": false,
"tr": "HighestDamage",
"tg": "Enemy",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Enemy"
}
}
]Who uses it
1 playable creatures in this snapshot.
