← Ability library

Alert Resilient Frenzy

Targets, effects and timing from the game data.

Delay 1 turnsCooldown 2 turnsPriority First

What it does

Self

  • cleanse damage reduction
  • heal 50% of max HP
  • increase Speed by 30% for 2 turns

Lowest HP opponent

  • bypass armor, bypass dodge, attack 0.75x
  • bypass armor, bypass dodge, attack 0.75x
Exact effect parameters
[
  {
    "type": "BeEfInClDa",
    "parameters": {
      "$type": "BeEfInClDa, x",
      "ce": "DebuffAttack",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeHePeDa",
    "parameters": {
      "$type": "BeHePeDa, x",
      "p": 5000000,
      "pb": "TargetMaxHp",
      "dac": false,
      "ttb": true,
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeEfDuBuDeDa",
    "parameters": {
      "$type": "BeEfDuBuDeDa, x",
      "aa": "Speed",
      "p": 3000000,
      "c": true,
      "eac": 0,
      "d": 2,
      "dho": "NONE",
      "tr": "None",
      "tg": "Self",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Self"
    }
  },
  {
    "type": "BeDaBaDa",
    "parameters": {
      "$type": "BeDaBaDa, x",
      "dt": "Normal",
      "dm": 7500000,
      "ach": false,
      "sb": true,
      "db": true,
      "ttb": false,
      "tr": "LowestHP",
      "tg": "Enemy",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Enemy"
    }
  },
  {
    "type": "BeDaBaDa",
    "parameters": {
      "$type": "BeDaBaDa, x",
      "dt": "Normal",
      "dm": 7500000,
      "ach": false,
      "sb": true,
      "db": true,
      "ttb": false,
      "tr": "LowestHP",
      "tg": "Enemy",
      "tc": 1,
      "tlt": "None",
      "tli": 0,
      "tlg": "Enemy"
    }
  }
]

Who uses it

1 playable creatures in this snapshot.