← Ability library

Alert Group Defense
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 2 turnsPriority First
What it does
All allies
- cleanse damage reduction
- heal 1.5x damage
- shield 100% for 1 turn, 8 attacks
Exact effect parameters
[
{
"type": "BeEfInClDa",
"parameters": {
"$type": "BeEfInClDa, x",
"ce": "DebuffAttack",
"tr": "None",
"tg": "Ally",
"tc": 4,
"tlt": "Row",
"tli": 0,
"tlg": "Ally"
}
},
{
"type": "BeHePeDa",
"parameters": {
"$type": "BeHePeDa, x",
"p": 15000000,
"pb": "HealerBuffedAttack",
"dac": true,
"ttb": false,
"tr": "None",
"tg": "Ally",
"tc": 4,
"tlt": "Row",
"tli": 0,
"tlg": "Ally"
}
},
{
"type": "BeEfDuShDa",
"parameters": {
"$type": "BeEfDuShDa, x",
"slvl": 10000000,
"eac": 8,
"d": 1,
"dho": "NONE",
"tr": "None",
"tg": "Ally",
"tc": 4,
"tlt": "Row",
"tli": 0,
"tlg": "Ally"
}
}
]Who uses it
1 playable creatures in this snapshot.
