← Ability library

Alert Group Defense

Targets, effects and timing from the game data.

Delay 0 turnsCooldown 2 turnsPriority First

What it does

All allies

  • cleanse damage reduction
  • heal 1.5x damage
  • shield 100% for 1 turn, 8 attacks
Exact effect parameters
[
  {
    "type": "BeEfInClDa",
    "parameters": {
      "$type": "BeEfInClDa, x",
      "ce": "DebuffAttack",
      "tr": "None",
      "tg": "Ally",
      "tc": 4,
      "tlt": "Row",
      "tli": 0,
      "tlg": "Ally"
    }
  },
  {
    "type": "BeHePeDa",
    "parameters": {
      "$type": "BeHePeDa, x",
      "p": 15000000,
      "pb": "HealerBuffedAttack",
      "dac": true,
      "ttb": false,
      "tr": "None",
      "tg": "Ally",
      "tc": 4,
      "tlt": "Row",
      "tli": 0,
      "tlg": "Ally"
    }
  },
  {
    "type": "BeEfDuShDa",
    "parameters": {
      "$type": "BeEfDuShDa, x",
      "slvl": 10000000,
      "eac": 8,
      "d": 1,
      "dho": "NONE",
      "tr": "None",
      "tg": "Ally",
      "tc": 4,
      "tlt": "Row",
      "tli": 0,
      "tlg": "Ally"
    }
  }
]

Who uses it

1 playable creatures in this snapshot.