← Ability library

Group Persistence Strike
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 0 turnsPriority Normal
What it does
All allies
- increase Damage by 25% for 2 turns, 2 attacks
Highest HP opponent
- attack 1x
Exact effect parameters
[
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "AttackPower",
"p": 2500000,
"c": false,
"eac": 2,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Ally",
"tc": 4,
"tlt": "Row",
"tli": 0,
"tlg": "Ally"
}
},
{
"type": "BeDaBaDa",
"parameters": {
"$type": "BeDaBaDa, x",
"dt": "Normal",
"dm": 10000000,
"ach": false,
"sb": false,
"db": false,
"ttb": false,
"tr": "HighestHP",
"tg": "Enemy",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Enemy"
}
}
]Who uses it
1 playable creatures in this snapshot.
